Friday, January 23, 2015

Getting the most out of your game.

 Guides to getting the most out of what you aim for in D&D, and some side rules that are forgotten or unclear.


http://lookrobot.co.uk/2013/06/20/11-ways-to-be-a-better-roleplayer/
A helpful guide to how to roleplay well. Look at this shit, if you look at nothing else on this list.


http://zenithgames.blogspot.com/2014/08/5e-guide-to-guides.html
>Caution- extremely minmaxing, with very little regard for roleplaying, at least for the class guides.
Worth taking a look at anyway.<

1) Do foes larger than a grappler auto succeed? JC: That part of the feat is an error. It refers to a playtest version of the grappling rules.
2) A druid in beast form uses his or her proficiencies, except when the beast has the same proficiency with a higher bonus. [druids are not proficient in natural weapons] The intent is that the druid uses the bonus in the beast's stat block for any proficiency the druid lacks.
3)As with most bonus actions, you choose the timing, so the Shield Master shove can come before or after the Attack action.
4)The intent of Pact of the Tome is that the chosen cantrips become warlock spells with Cha. as the spellcasting ability.
5) does the dueling fighting style work with sword and shield?" JC:It sure does!
6) "does a player using the polearm master feat add strength to the damage roll of the bonus attack?" JC: Yep!
7) "RAW,would a monk/druid retain Unarmored Movement while shifted?" JCYes.

JC is one of the creators of 5e. His words are the rules as intended (RAI) for this edition of 5e.


http://www.reddit.com/r/dndnext/comments/2sl963/rules_often_forgottenmisremembered/
Easilly forgotten or missed rules. Check this out, seriously.


https://drive.google.com/folderview?id=0Bwe9mtdZ7AWXc1VwYU5tUTBodjQ&usp=sharing
an "ultimate" compilation of D&D recources. I'm currently looking at it, but I'm shit with drive, so this isn't exactly my prefferred method of obtaining new materials. Look through it as you wish.

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